Yet Another Zombie Defence HD (Switch) – Review
Yet another Zombie Defence HD is an upgraded version of the 2010 game of the same name…. minus the HD of course. I must admit that the years haven’t been kind to the game either, if you’re looking for a game that is graphically/visually stunning, this isn’t the one for you.
The game doesn’t look terrible, but it also doesn’t look good either, it can seem a bit wishy washy, especially when playing in handheld mode on the Switch.
If you’re also looking for a Zombie game with a good story, this isn’t for you either as there is no story in sight. They say you get what you pay for, and for the £3/4 the game costs, that is definitely the case here. The only thing you’re getting from this game is shooting and killing zombies, and sometimes, what more do you need from a game.
My only issue with the game was after starting it and playing it for a while I found myself bored, very bored in fact, there are 3 modes to play within the game. Endless, which as you can imagine does as it says on the tin, you play through endless waves of zombies, building defences and trying to last as long as you can. Then you have Deathmatch which pits you against other players, while also trying to dodge and kill zombies. Finally, you have defence mode which pits you and up to 3 other players against hordes of zombies, having to work together to get through as much as you can.
I have to admit I haven’t played much of the online element of the game, mainly because I was barely able to connect to any matches, and when I did find a match people didn’t seem to understand what to do and just ran around like headless chicken, or would waste the money on single items instead of bigger defences to help out. I did try out the local co-op mode with my wife, but she isn’t into Zombie games, so didn’t really get to try much of it.
This then just left me to play endless mode which after a few rounds did get a bit dull and repetitive.
Technically, the game is fine and plays well, but this is where you see the age of the game coming into it. The movements feel very wooden and jagged and sometimes it was hard to concentrate fire on one or a group of zombies.
You can pick from 4 characters, which apart from appearance don’t really make a difference to the game, just depends on who you like the look of most.
When you spawn into a game you start by a lamppost which is where you can build your base, and this is where the game shows you its potential. The strategy element of it is what the game shows it could be, planning how your defence is going to be and how you can expand on that further with better defences.
You get to build these defences by earning money from the zombies you’ve killed during each round. Although not every zombie drops cash, it won’t take you long to get a decent amount going, but the upgrades for each level do have fairly drastic price increases, so you will have to work hard to get enough money for the upgrades.
I’m going to finish the review by saying that simply although a good idea, there needs to be more from it, the ageing graphics definitely show and the rinse and repeat method of game play can get really boring really quick. Is it worth a punt? Maybe, especially for the couple of quid it costs.