Sniper Elite 4 – Review
Sniper Elite 4 continues the series’ World War Two heritage by transporting players across the beautiful Italian peninsula, from sun-drenched Mediterranean coastal towns, to colossal Nazi mega structures, daunting forests and giddying mountain monasteries inspired by Monte Cassino.
Covert agent and elite marksman Karl Fairburne must fight alongside the brave men and women of the Italian Resistance to help free their country from the yoke of Fascism, and defeat a terrifying new threat with the potential to halt the Allied fightback in Europe before it’s even begun.
If his mission fails, there will be no Operation Overlord, no D-Day landings, and no Victory in Europe.
There is a multiplayer aspect to the game, but I haven’t played this, so the below review is based on the campaign.
I have always been a big fan of the Sniper Elite series, their general premise and the ideal of trying to literally sneak everywhere, mix that with the fantastic gameplay that they offer, it’s no wonder that it’s a popular series, not just with myself but with a lot of gamers.
Again, the gameplay in Sniper Elite 4 shows why this is a very popular franchise. The movement is smooth and the way you can play out each missions is brilliant. One of the things I love about Sniper Elite 4 is that when it comes to the missions you can pick which way you tackle it. There are several objectives which you need to do throughout, some of which are mandatory and others are optional. So if you weren’t feeling a mission and wanted to power through you can just go after the mandatory ones, however you are then foregoing the optional ones which will help you with XP and ranking up. Which when it comes down it, the quicker you rank up the better weapons you will be able to unlock and use. Although, it does feel wrong using another sniper rifle over the Springfield.
I liked the fact that when playing through missions that you weren’t stuck to the flat and stairs, you can traverse your way to the top of sniper points, climb up and over walls to get the advantage over your opponent, this allowed you to get the killer blow over your opponent by sneaking over things and getting into cover before popping out and getting that all sneaky ghost kill.
Sniper Elite 4 does look nice and the mission areas are wonderful and have a vast array to them. From Coastal Italian towns to forests and a massive… MASSIVE German base. Each has their own charm about them and are displayed in the way you would expect for the time and to also bring that war atmosphere to the game, however I just thought that there could have always been room for improvement. Don’t get me wrong, the game does look nice, but I have seen games with better looking graphics, but then I have also seen much worse. So Sniper Elite 4 does give the middle ground, but that as I’ve said isn’t a bad thing, I think with the X-Ray bullet cam and the way the game plays, this helps to give the game a lovely balance of play which doesn’t implicate on the frame rate or jittery graphics.
I spoke about the overall graphics in Sniper Elite 4 above, now I’m going to mention about the character models in the game. Again, this is another middle of the ground type thing as they’re not the best I’ve seen, but again, not the worst. There isn’t a crispness to them, but again my thinking behind this is that this will give the overall game play that balance it needs.
The sounds within the game for me were perfection, the sounds of war rattling around an Italian coastal town and down the valleys, or the sound of a bullet pinging through a soldiers head from a head shot was always bliss.
There is some quite deep customisation within Sniper Elite 4, you can tweak weapons to add a new scope, muzzles and more to them, which allows you to then set up multiple load outs so that you have one for every occasion. Going to have a lot of long range combat? No problem, you can set up a load out for that, lots of Close quarters action? Again, you can have a load out for that and I love this variety that the game brought to us.
Various actions within the game will gain you XP, such as sneaking up on soldiers and killing them silently, or using sound to mask the sound of your gun firing. I have to say as well the animations for the take downs are simply brilliant, combine that with the acclaimed X-Ray Kill Cam and you’re onto a winner.
There are a vast array of weapons that you can choose from within the game and they are all iconic weapons from the World War II era. I liked this as it gave me choice of what to roll with in each mission and also choose how I was going to tackle each mission.
If you are a fan of the series, then I would highly recommend this to you, if you are new to the series, I would still recommend this to you as you don’t need knowledge of the other games, as each game is in a different location throughout World War II, and the game also takes you through a little tutorial during the first part of the game to make you aware of the basics.